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Official icon
Bats
CommonTroopEvo
Elixir
2
Max level
16
Max evolution level
1
Type
Troop
Card ID
26000049
Data updated
Oct 02, 2026
Evolved version

Description
Bats deploy several very cheap and fragile flying units. They deal a lot of damage for their cost if they stay alive, making them excellent for eliminating tanks, defending Hog Riders, or supporting attacks. However, they die to almost any area damage or small spell. Their low cost allows cycling and forcing responses, especially when the opponent has already spent Zap, Arrows, or Electro Spirit.
Evolution description
With the evolution, Bats gain more health and a lifesteal mechanic when attacking. They can heal while striking and even accumulate additional health beyond their normal health. If the opponent doesn't eliminate them with a spell or area damage, they become much harder to clear than usual.
Usage in published decks
No published deck uses this card yet.
