
Wizard

Description
Wizard is a ranged ground troop with area damage against air and ground. He is effective at clearing swarms, supporting tanks, and punishing groups of troops advancing together. His cost is relatively high, and he doesn't have too much health, so he can be vulnerable to spells or units that reach him quickly. Well protected, he provides very powerful clearing behind high-health cards.
Evolution description
With evolution, Wizard gains a fire shield that absorbs damage. When this shield breaks, it explodes and deals area damage with a pushback to nearby enemies. This greatly improves his survival against spells and troops trying to eliminate him immediately, in addition to giving him an extra defensive tool when they reach him.
Usage in published decks
No published deck uses this card yet.
