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Official icon
Zap
CommonSpellEvo
Elixir
2
Max level
16
Max evolution level
1
Type
Spell
Card ID
28000008
Data updated
Oct 02, 2026
Evolved version

Description
Zap is a cheap, small-radius spell that deals damage and briefly stuns enemies. It's used to eliminate fragile troops, reset attacks from units like Sparky, Inferno Dragon, or Inferno Tower, and buy time on defense. Its damage to crown towers is reduced, but its low cost makes it very flexible. It's a quick response, though it doesn't always eliminate higher-health swarms.
Evolution description
The Zap evolution leaves an electric zone that reactivates after the initial impact. This zone grows slightly and reapplies damage and stun, punishing troops that remain inside. This improves its ability to clear swarms and control units for longer than regular Zap.
Usage in published decks
No published deck uses this card yet.
